Machinery HDR Effects has a number of tools for an advanced edition of the photo as well as for an end "polishing" effect. Predefined settings allow the user to achieve professional HDR effects with just a single click of the mouse! You do not need to be an expert to achieve dazzling effects - even from a single image saved in JPG format! MACHINERY is easy to use thanks to an intuitive interface and the available set of options. The Motion Morph plugin also includes the auto-align and smart blending features that appear in the Morph plugin.MACHINERY HDR is a photo editor that utilizes this technology. Addition of a RE:Flex Motion Morph plugin, so that morphing between 2 sequences is much easier than before.This feature is explained in detail in the manual. Previously, to avoid fading areas during the morph you had to hold the edges image in place. A feature to smartly blend between images when one tears away from the edges in order to make images match up. Variable rates of shape inbetweening are now available PER-MASK.Variable dissolve rates are now available PER-MASK.This fix in the warping algorithm should make it so that you really never have to work in "Ultra" quality mode. This was supposed to be how 1.0+ was to work, but we didn't find the "problem" in our algorithms until working on the plugin for the 2.0 release. The warping algorithm has changed quite a bit, so that warping extends farther across an image than in 1.0+.However you can turn on/off vertex matching for all masks with a checkbox in the plugin. Can you turn vertex matching on/off for each shape? NO (You can't have everything :-) ). Pretty nifty, huh? Of course this feature will increase rendering times. After using your hand matched masks, RE:Flex Morph uses the tracking available in Twixtor to align the non-handmatched parts of the image. In particular, the following things are new in 2.0: Also, you'll want to read the new manual, because many of the new features are implemented in non-obvious manners. What's different? Lot's of things, so you might want to keep your 1.2 plugin around.
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